Welcome to the envelope that seals your fate. Welcome to the aptly named Dune O'Death, here your task is to survive until you reach k worth of gold, silver and the souls of the undead, don't worry your in built thingy that does things can tell how much you have picked up, you must locate the radio tower and contact command to tell em you got the loot. You will also see gold and silver appear at your crash site, but grab it quickly, the place is on fire!
The crash magically increased your health, so you are technically a juggernaut Every ten waves of the undead, you will be magically taken to a train in some random place, here, you can use the gold and silver to purchase weapons as an upgrade to your base weapon! That's your objective!
Now, to the meta. TheScrappyCrappy Solo Youtube 2. Twisted Solo Twitch 3. Spuddley Solo Youtube 4. Popular Discussions View All 1. Monarch 29 Oct, pm. Is there any way to use the top-down camera like in dead ops 1 and 2?
I know there's a command to use the top-down camera on any mode on bo1. Icy [author] 30 Jul, am. Everyone i'm aware of the Scythe PaP issue, a fix will be out in a few minutes. Icy [author] 29 Jul, am. Tweet Share. Stitch Zeyna Bulldozer. Have some feedback? Click here Your feedbacks will be checked by our staffs and will be attended to accordingly. Reader Comments. Alias Optional Max. Looks like nobody posted here yet Read on. Most Popular. Article Menu. Top Page Latest News.
Featured Titles. Mid Season 1 Update. Free Zombies Week. Season 1 Battle Pass. Battlepass Summary. The player can die from one hit from all zombies, three hits from Hellhounds and explosives or instantly from other contextual factors such as Bulls or Electric Spikes. Whilst playing cooperatively, if a player loses all their lives they will enter revive mode in which they will respawn in one minute and thirty seconds provided at least one other player is alive at the time.
Any downed player timers will automatically expire when entering a new round. However, if another player on the team has at least one life then the player will automatically be gifted that life to be revived instantly. This grants the player who gave the life a random power-up either a tank, a helicopter, three nukes or four lightning bolts and this can be done multiple times per round provided the player waits 90 seconds in between lives stolen.
Most of the music in the maps are shared with the loading screen music of the Call of Duty: World at War maps, notably Shi No Numa's music being shared with the Room of Fate's. Others are played throughout gameplay. Here is a brief overview of all the levels the player will encounter whilst playing Dead Ops Arcade.
Once at the last round of each set of levels, the player will step on a teleporter to transport to the next area. The individual rounds within the levels are all very similar to each other, usually either being a reflection of the other levels or, later on, different weathers that can obscure the player's vision. Here is the list of levels:.
These are all items that will aid the player against the zombies in one way or the other; these items appear with a green or yellow tint on the map for a limited amount of time to be picked up by the player. The associated duration for each item is doubled if the player is awarded the "Fate of Fortitude". Note: When a weapon is equipped via a power-up, it will last 10 seconds if the player fires it continuously, or 50 seconds if the weapon is not fired at all.
These are general objects or creatures found at specific rounds that are not considered enemies. They can prove to be a hindrance for the player as most are fatal to the player , however, if skilled enough, the player may turn these objects into an advantage by luring enemies towards them, killing the enemies instead.
They are as follows:. Between rounds 13 and 16, the player will enter The Room of Fate which will grant one of four different permanent Fates - or power ups - to the player for the rest of the game.
Regardless of how many players are in the game, each player will receive one Fate each. The Fates are as follows:. The Bonus Room is a room which grants the player s four piles of treasure. This room is found by choosing the correct path, however, these rooms are located differently each game so there is no specific path the player can take.
The treasure largely consists of the general treasure found throughout the game but also may consist of gems to very largely increase the player's multiplier. This room does not count towards a round in terms of the leaderboards.
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