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While watching TV, I can cook and eat dinner, do a load of laundry, answer email, casually browse the web, feed and let the dog out and at least minimally engage in small talk with family. None of that I can do when fully immersed in VR. Which is probably why Facebook cares about it. Ads on TV are time to get up, in VR they can fully measure you engagement. Fully engaged in game and hungry, food delivery is one button press away.

TV is relaxing. I can turn my brain off and don't need to do anything. The metaverse is just a fancy videogame that big tech companies need to invent so they can monetize another platform and sell more HW. Sure, if you pay me to work in the metaverse I'll be happy to hang out there.

Otherwise I'm not interested. But the metaverse itself is not content. You would simply watch TV or play a video game while in the metaverse. The reason these VR spaces have not taken off, however, is because the medium to access these VR spaces have been pretty disappointing. When smartphones took off, so did the Internet.

Facebook has not fixed the medium problem as I see it. I have never gotten motion sickness, but I do not want to put on a VR headset for more than a few hours. This is not true, the Internet took off in the U. Personally, I would say exactly the opposite, the only advantage a smartphone has over a desktop computer for Internet usage is portability, otherwise the experience is worse in every way.

And this is probably why facebook won't win. Not Zuckerberg. And youtube has no porn on it. I think the issue with winning it with adult content will remain unchanged, at least for a while. Porn is so classic, that it cannot tunnel through this potential barrier. Google and Microsoft absolutely serve porn. It's what Bing is known for.

People use their Apple devices for porn, controlling sex toys, and much more. Amazon sells lube, sex toys, lingerie, and a whole host of other totally NSFW products. Netflix has a ton of shows with nude actors bearing their breasts. They're very much the opposite of Tumblr, which died the moment they banned it. Patreon thrives on porn.

Steam absolutely sells a whole bunch of porn. It may not be a majority, but it sells plenty. Since Steam itself launched in , so literally took 15 years, and still in a very limited basis IIUC. And anonymity.

See how many are active in VR community under their legal full real names. Some mention their IRL names on social profiles as footnotes, but if they did care, that person is not important in VR.

Honestly pre spending time online was pretty niche. I spent maybe a couple hours a day max on MySpace and LiveJournal and maybe a couple of forums once or twice a week. This was between pirating music and burning CDs for friends in high school which gave me a pretty high score on the nerd-index.

I was listening to a podcast on Flat Earthers and the host basically traced the explosion of True Believers to the advent of the smartphone circa onwards; suddenly hundreds of millions more people were spending hours a day online. If the problem was really just the quality of headsets, you'd expect some dose-response relationship, I think.

Headsets may not be good enough, but they're much better than they used to be, so you'd expect SOME stable growth in using it for shared environments Second Life style. But that hasn't happened. I'm thinking the problem isn't lack of good VR, it's that a truly shared metaverse isn't really something we want. We want our own spaces. When even better VR comes, I think it will be used for far more solitary activities than social ones. We do see some hints of a dose-response relationship there, with reasonably popular VR games like Half Life Alyx.

What are you saying? Lol I could attribute the little use of internet pre to lack of ISP services, or the fact that people preferred html and modern search engines to the old protocols ftp, archie, gopher , etc. But , seriously? I spent lots of hours in internet in college pre-www and later paid for CompuServe. By then www was already becoming known.

Again, In what country do you live? And you should try consuming internet in a desktop or laptop. Even a Chromebook works ok but a gaming PC is better.

Most apps offer a limited experience in mobile, or tablet it sucks and seriously, sites render much faster on a fast PC.

I can right-click 10 links on the browser, send them to open in the background, consume each tab a close what doesn't work. It is so much nice and faster experience. Thats the point. I hardly ever "watch" TV. But I often have the TV on while I'm doing something else. With this metaverse stuff you have to wear the stupid goggles. You can't just have it on in the background and glance up if something interesting comes on.

This is why 3D TVs failed in the market. The technology worked fine but most regular people didn't want to wear the goggles just to watch a movie. Conceptually, a VR workroom sounds like it could be extremely nifty.

As someone easily distracted, I'd love to be able to sit in space with only a text editor open and do my thing. In practice, excluding resolution, wearing a headset for hours on end seems even more straining both for the neck and eyes than the alternative real life workstation. It only sounds cool until you have to be sitting in a virtual room for 8 hours while your work engagement is analyzed for various micromanagers to sift through.

I hardly can find a calm mins per day to just sit and read, sometimes play for 30 mins 2 kids just before sleep. It's not a great sign for the metaverse that it's such a nebulous concept for so many people. Even "the cloud" could be boiled down to "other people's computers". The internet was hard for people to understand at first, but it didn't have a unified marketing push behind it. I'm going to sleep in the metaverse. The metaverse? That's where I'm a viking!

I'll bite back on these 2 points, even though you're just paraphrasing Zuck. Does this mean that one goal of the metaverse is to suck cash out of those folks?

The metaverse is great because it makes money off of that. Perhaps the metaverse is somehow better than regular vegging out; gives you exercise or something. This just sounds like a VR application, and I'm not sure where the "metaverse" comes in. Unless by "metaverse" we mean "internet", which already exists and is thankfully not run by Facebook. And even then, I don't see where the internet comes in either!

But I work from home because I hate the office, why would I want to visit a virtual one. It sounds terrible! I have a Quest 2 and had a Vive before that.

The Quest 2 is way more convenient. I can't be the only one who feels this way? Sure, that's also what sport coaches, musician teachers, people teaching cooking on youtube and librarians say. Also you should get 8 hours of sleep, buy food at the farmers market, spend time with your familly, meditate, get this GTD rolling, and learn a new skill for your carreer.

But honestly, the truth is, as soon as VR is cheap and comfy, I think people will rush to it anyway for one reason: porn. So the metaverse can grow, if like in second life, it allows for porn to develop. VLM 22 days ago root parent next [—]. Second Life was big into online gambling. There was a side dish of turn of the century real estate hucksterism.

Buy because everyone else is buying. Buy high sell low as retail always does LOL. And pr0n as you mention. Also 3d modelers and CAD folks built elaborate structures that were always empty but impressive to admire.

The most interesting meta activity on second life was stuff that doesn't require second life or 3d or any of that, it was just a fancy screen saver behind people doing simple IRC texting, etc. The philosophy club meetup sounded fun but it was basically walk to a virtual campfire then watch people too high to think, try to instant message philosophical stuff to sound wittier than the next guy.

Like karma farming with people too high to succeed but its OK because the platform doesn't have karma LOL. Didn't go many of those LOL. Second life had a weird attitude toward real life where it was not allowed to use your real name. To prevent "funny names" they gave a huge list of first and last names and let you pick. I'd rather have used my name. But that was it, those five things and the rest was empty. I was there, that's how I remember it. Kye 22 days ago root parent prev next [—].

You haven't lived until a dragon apologizes for stepping on you at a furry night club. Can you actually wear the heavy goggles for that long? PeterisP 22 days ago root parent next [—].

Probably - there are various large groups of people who wear a helmet every day for most of the day, and goggles are comparable in weight to that. Between that and staring downward at the phone while walking down the street, this will all be a blessing for chiropractors.

Yes, and HMDs are only going to get lighter in the coming years. The problem is that the more you make the virtual world like the real world the less relaxing it is. I don't have the mental energy these days for things that are too immersive. Some people are just not going to want to spend 8 hours a day interacting with people to go home and interact with other real people in a reality-like medium.

It's up to you what you do in the metaverse. No one is forcing you to socialize. Then it's just VR. Corence 22 days ago root parent prev next [—].

Yeah, even things like gather. Having some virtual equivalent of physical space helps people socialize more naturally. Ah yes The company that created the biggest productivity sink ever will solve all of our work from home issues Two years ago I have built a base on 2b2t[1], located millions of blocks away from spawn, it took many hours of travelling through nether highways to get there.

Before starting the journey, I had to escape spawn a very dangerous area since 2b2t is an anarchy server and I had to find valuable items from scavenging abandoned bases. After I finished my base, I made friends on the server, I have also helped building one of the highways, using a hacked Minecraft client that includes tools to build tunnels automatically[2].

There is also another server that I have visited regularly, MinecraftOnline[3], I built a house there and I made some friends, this one has rules and moderators unlike 2b2t which is an anarchy server. On both servers there is a rich community, a subculture specific to the server, and even specific activities that stem from each server's subculture[4][5] Based on my experience, I have to agree with the article, Minecraft is an amazing and diverse metaverse.

It's just a shame the chat is so toxic. Most "hacked" clients that are commonly used on anarchy servers have additional options for chat, including spam filters and even options for hiding the chat completely. I use spam filters a lot and sometimes hide the chat completely.

One option that I like is hiding all messages except private messages. You make time for the things that interest you. Also it does sound like you're mixing your run of the mill grindy MMO with Minecraft.

Your MC world will still be there if you don't touch it for a week. Even on a server. Okay, it may depend on the culture of said server, but that's exactly the point of the article. That means everyone has a job and other interests.

We just show up and place our blocks when we feel like it. I just logged in yesterday after a 2 week break. People disappear for months. Nobody sees a problem with it. Barrin92 22 days ago parent prev next [—]. During the pandemic in particular a lot of friends started to pick up VRChat, and a majority of people in my age group still regularly play games.

I think that's not that untypical honestly, I can see quite a few adults sinking at least a few hours per week into it if it gets interesting enough. Seconding this - have used VRChat a lot during the pandemic. Grimm1 22 days ago parent prev next [—]. How many people spend a lot of time on social media? Billions, this is just providing a more immersive interaction for that.

VR is only a tiny portion of that and I'm expecting AR and haptics and a whole bunch of other tech that enable more diverse sensory experiences to play a part here. I don't really want "Meta" to own all of that largely because what made the internet successful was having no gatekeeper and a very low barrier to entry.

Not that that's true anymore, but having no initial gatekeeper let people do crazy things for 30 years while the current gatekeepers were establishing themselves.

I think the end vision for the metaverse is to swallow up a lot of those time sinks in a typical lifespan. Working, shopping, socializing, etc. You answered your own question - it's a play for the next generation.

My kids bounce between a multitude of shared digital spaces games, chat, social, videos etc and they would be right at home at some kind of metaverse that would bridge them all if that's even possible. The amount of year old adults that play video games is pretty huge. BTCOG 22 days ago root parent next [—]. The amount of year old video gamers is huge.

Maybe thinking of it as a separate experience is limiting how people make use of it. I wonder if anyone has run remote team meetings or virtual classrooms in Minecraft as I imagine it would be a lot less fatiguing than Zoom style teleconferencing.

The fact that in MC you can easily see where other players are looking adds a lot to the experience. I think that's partially how the education edition is supposed to be used, but I've never actually seen it happen. Metaverse may not end up being something that you end up glued to for a long period of time exclusively, the interactions will also bleed into other parts of your life.

The main example would be that you could buy items for a Metaverse game in an online store on, and you would browse around there on your phone while you're waiting in line for coffee or the bus or whatever, just like we would do online shopping. Metaverse would also wrap itself around a lot of the things people do already, like watch movies or concerts, coupled with games of any size and type. So as opposed to a stereotypical 6-hour WoW raid lifestyle, you could, for example, watch a virtual concert with friends, then afterwards jump onto a couple rounds of some Fortnite game variant, similar to how we do it today but just within the 'verse.

But you could also immerse yourself for longer if you want to. Honestly Metaverse seems more to me like a digital version of a big shopping mall with a bowling alley, arcade, and movie theater. You can hang out all day there or just drop in to get something from a store, or just get dinner and a movie. This includes a breakdown by age see table 9. In every single age group, the average person spends over 4 hours per day on leisure and sports activities, the majority of which is watching TV and very little of which is exercise or reading.

This is true even for people with children, with the exception of those with a child under 6 years of age. They spend an average of 3. It seems as though there is plenty of time for the metaverse. I feel the same. The other day there was a video submit to HN that I didn't watch because I wasn't in a situation where I could watch a video.

Basically making pancakes for kids, having an IRL conversation in the background, and checking HN while waiting to turn the pancake. If HN was on metaverse where I have to get an immersive headset on to use it Yeah, I wouldn't be using it nearly as often as I do. As you get older, the best feature of our existing 'metaverse' is its ability to integrate with the 'meat-a-verse' seamlessly. But what do I know old man yelling at clouds.

Kiro 22 days ago parent prev next [—]. I also kick myself for not finishing things. Namely programming projects, my game backlog and lots of other things that are strictly digital. While you seem to want to get away from the computer I want to spend more time in front of it. I don't mean this as a criticism of anyone.

I do find though that there are types of people likely including you and I who feel compelled to move and do things such that our down time is extremely valuable. I do have kids which makes it quite a bit more challenging. I feel motivated on an hourly basis to accomplish things, though - it matters to me to make progress on the things I care about.

There are other people who very much don't care. To them, progress might be watching the next episode of a show, or grinding in some game they love. I'm fine with either type of person, really.

It does explain why what seems like an impossible use of time to us is actually very appealing to others. Why would we be in there when there's a book to read, a concept to learn, people we don't see often enough, etc? And yet, why wouldn't they?

I think the metaverse aims to appeal to us as well eventually; imagine interactive classes on X or Y to help you learn faster with tools that are currently impossible? What if we could save time by seeing loved ones more easily in the metaverse, making more time for those things we want to make progress on? I'm not bullish on that, though. It sounds creepy. I want to hug the people I love, hear them laugh in person, make them nice food.

I'm not interested in expediting that facet of my life. Even now, despite growing up with webcams around I still find FaceTime fairly impersonal and uninteresting. I use it only when I really need to. More like 6 hours, if you consider work time, commute time for folks who'll still have to do that , meal prep, etc.

But I don't think that's really the point. People use those 6 hours in a bunch of different ways. Some of those hours might be replaced by a metaverse experience entirely as in, "I used to do play video games on my console, but I can get the same experience, but better, playing games in the metaverse" , and other activities might get nudged out because they aren't as subjectively enjoyable as the metaverse to some people.

And other people will just not do the metaverse thing, because other activities are more fun to them. FB is betting on the user group being very large, and I don't know that I'd disagree with them. And the same thing will always happen: people will continue to kick themselves for not finishing that book, or getting that extra workout in.

That will continue to be the case with or without the metaverse. Also consider that something like a metaverse could become the standard way for remote knowledge workers to get in a "room" together to collaborate. That alone seems like a large user base. You're preaching to the choir. This is why I'd always rather read an article or a book than watch a video if I'm trying to learn something. I'll watch TV or a movie if I'm only aiming to be entertained. But for something I want to try to retain or if I'm trying to get business done, text wins for me.

The concept of the metaverse also involves doing those activities e. For instance, the home workout videos that people watch on their TVs these days could someday be replaced by an immersive fitness experience on AR glasses. There's way too many things to do in reality.

Go outside, people. Talk to your friends in reality if possible. Experience the place you live in; participate in something physical to improve it materially. There's no end of socialization and minigames in reality, the graphics are better, and it's free. The time I spend in Minecraft is either meditation time or social time. It's an even better experience when there's a modpack on the server with a near-infinite number of things to do, too.

Start with very little, build up from there. SavantIdiot 22 days ago parent prev next [—]. Now you can read the book in the metaverse! AndrewKemendo 22 days ago parent prev next [—]. This article and most people I have seen so far, get the concept of metaverse wrong. It's much simpler conceptually though exceptionally hard technically than people understand.

The metaverse is the result of instrumenting the real world to capture and interact with the data the real world provides. Think "Digital Twin" of the world that refreshes at Hz. It's not a place you go, it becomes the landscape you live in, because everything becomes a data source.

SLWW 22 days ago parent prev next [—]. I don't play much but I do like spending a few hours on occasion spending time with friends, playing a game we started to when we were teens. My recommendation to anyone who wants to play something creative, get on a voice call and get with your friends. That's sad. I love a good book. Working remotely? Most people have at least another 2 hours of screen time on top of that. I know I have days that are just screen time essentially. Lovely escapism.

I can go to the beach and the mountains and back in a half hour. People already spend hours and hours per day on social media, very often just to fill time and avoid boredom. I can absolutely see the metaverse taking up some of that time. PicassoCTs 23 days ago parent prev next [—].

And what about videogames? Some people spend thousands of hours each year playing videogames, and not all of them are high school or college students. The ones that I have met did so because their children were into it. An hour or two a day adds up pretty quickly if you're building.

We don't have 16h each day if we're working and sleeping, we have 8. As a parent of a 2 year old, I think I'll play again when he plays!

Haha guess how I got into MC. I bought it for myself about 2 years after the kid wanted it for herself. With software improvements, our perception of time will eventually be slowed down in the metaverse to such an extent that one hour in the material world will equate to several days of perceived elapsed time in meta-reality.

Matrixik 22 days ago root parent next [—]. It's hard for me to believe one hour to several days but one hour material world to two hours would, probably, be already achievable. Now I watch most videos on youtube at 2x speed. Do you have any context which would indicate this is possible? Only if we are cloned and are pure software beings. In that case, it is possible to run at a faster "clock speed". Of course, this is all in the realm of sci-fi.

Might be sarcasm? No, it is not. Rule 2. On PC, you can expand the maps outward up to 5 x 5 on a crafting table. Welcome to the Birdcage! This is where you and your owner can relax, have a drink, and smile. Setting a world border is especially useful to limit the chunks being generated when players travel your world which sometimes causes lag or makes your world file's size get excessively large. Minecraft is coming to Xbox One and PlayStation 4 in August, and the good news for fans is, there will be a lot more of it.

Imagine this area as an invisible box enclosing the structure. This is the map that want to make bigger. Villagers spawn into your Minecraft world naturally in existing NPC villages in plains and desert biomes. User Info: ShariganItachi. My issue is that Online mode just isn't the same anymore. Now, select the option to create a new world. Time to Strike! We will remember the application or game that you select and use it later on our site to present exact instructions for your router.

Up to 4K resolution. Only 8 left in stock - order soon. Insanely easy to build, their only downside is they might make a low-end PC not run the game properly. Minecraft: Xbox One Edition let's you create worlds from the comfort of your sofa. Minecraft Achievements. Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.

This will be the lowest point and will be used as reference points from which we build up the remainder of the front. Use planks and sticks to make a pickaxe. Yes, in this single-player mode, the game offers cheats for pretty much everything. The more houses a village has, the more villagers that are likely to spawn into the village and breed. You can choose which quests you wish to complete.

Minecraft: Xbox One Edition. Do not close your browser tab! Suggested Projects. And theoretically unless there actually is some sort of new bug involved , it should keep you safe in this older version of minecraft. I'm just glad I can actually play it now, due to the fact that my pc is crap and can't run minecraft without freezing. Minecraft: Xbox Edition. Learn more. Improve this answer. This easter egg involves a hidden Minecraft area in the Caustic Caverns, available after completing Chapter 9 of Borderlands 2.

Open the. For instance, you can make a sponge block look like a stone through a texture pack. Parachutes can also be affected by heat. This edition has partly been replaced by the Bedrock Edition version and is no longer updated. Build anything you can imagine with unlimited resources in Creative mode, or go on grand expeditions in Survival, journeying across mysterious lands and into the depths of your own infinite worlds.

Type the Destination Location in the B input box. Xbox Wii U, Nintendo Switch: press and hold down the "A" button. The map is constrained on Xbox Minecraft seeds to a little less than 1, blocks by 1, blocks. No longer being updated since the Aquatic Update. Put it in your flash drive. Just make sure that you earn a total of at least XP! Some are easy. Next, place a map in the top slot of the cartography table. Besides English, the in-game language Create, explore and survive alone or with friends on mobile devices, Switch, Xbox One and Windows Redstone clocks are circuits which send a signal forever at specific intervals.

Servers for xbox games will begin shutting down in the next years based upon popularity. This achievement is worth 40 Gamerscore. Afterwards, they can be hung on walls, from ceilings or even placed onto the front of shields. Go Terraria is a video game developed by Re-Logic. Continue making shorter lines, with the difference being smaller and smaller each time.

To protect your character against monsters, build a house for shelter. Make a Minecraft museum. Xenia is an emulator to play the Xbox games on PC. Now, if you wondered if you can play Minecraft by using your Windows 10 PC, with your friends that play on 1. Find out about the world of Minecraft, the mobs you'll meet, and how to craft items, enchant your gear, brew potions, and build with redstone.

On December 10, , a Windows Phone version was released. That is to say, yes it does work, but it still only takes one bone meal. First, open your crafting table so that you have the 3x3 crafting grid that looks like this: 2.

Those servers are not free to maintain. Click on Port Forwarding. Minecraft playstation ps3, ps4, xbox working lucky block mod gameplay. On the Xbox, open File Downloader.

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